

Having to realize I could access a beam from another puzzle inside another puzzle by standing in a particular spot was in huge for solving some of those. But for the most part the game didn't include moon logic until you started doing the optional puzzles.
GOLD STAR WORLD C 2 TALOS PRINCIPLE HOW TO
A handful I got tried of and had to youtube how to progress specially with some of the weird solutions. The game did add quite a few of those at the end-soft multiple, small puzzles in a particular order to progress-typically when you had to get the colored beams through several doorways/windows by alternating which was pushing a switch at a given time.

The goal of /r/Games is to provide a place for informative and interesting gaming content and discussions.

If you're looking for "lighter" gaming-related entertainment, try /r/gaming! Please look over our rules and FAQ before posting. Don't want to spoil the fun looking for a walktrough./r/Games is for informative and interesting gaming content and discussions. Can you confirm sometimes you have to do something inside a puzzle that has influence over the hub area (I remember having to direct red/blue beams from single puzzles on a high hidden pole in the hub area).Do the areas behind bars (not doors) get unlocked in some of the searches?.Do you have to search for something around the level? I think I found a key that's not meant for the locked gates involved in gameplay.Do the stars need "platforming" in some of the levels?.

I already know not all stars are inside the enclosed puzzles.So, for those who have finished the game: I only found 2 so far (halfway in second world), and sorta realized where are at least 3 more, but don't know how to get to them yet. What I'm trying to understand is if there's any principle stars search stick to, so that I can try to look for them myself without going in fruitless pursuits. Sorry for the sorta necrobump, but having my share of tribulations while walking through Pompei (sorta strange feeling, being from Naples).
